Add revealTile function

This commit is contained in:
Paul-Henri Froidmont 2019-11-24 15:36:52 +01:00 committed by Paul-Henri Froidmont
parent 4e77f37a5f
commit 88864c45b4
2 changed files with 64 additions and 15 deletions

View file

@ -3,7 +3,7 @@ import Test.Tasty
import Test.Tasty.HUnit
main :: IO ()
main = defaultMain $ testGroup "Minesweeper tests" [flagTileTest]
main = defaultMain $ testGroup "Minesweeper tests" [flagTileTest, revealTileTest]
emptyBoard :: Board
emptyBoard = Board [[]]
@ -28,22 +28,45 @@ flagTileTest :: TestTree
flagTileTest =
testGroup
"Flag tile"
[ testCase "Empty board" $ flagTile emptyBoard (1, 1) @?= emptyBoard
[ testCase "Empty board" $ flagTile (1, 1) emptyBoard @?= emptyBoard
, testCase "Flag bomb tile" $
flagTile hiddenBoard (0, 0) @?=
flagTile (0, 0) hiddenBoard @?=
Board
[ [Bomb Flagged, Value 1 Hidden, Value 0 Hidden]
, [Value 1 Hidden, Value 1 Hidden, Value 0 Hidden]
, [Value 0 Hidden, Value 0 Hidden, Value 0 Hidden]
]
, testCase "Flag value tile" $
flagTile hiddenBoard (2, 0) @?=
flagTile (2, 0) hiddenBoard @?=
Board
[ [Bomb Hidden, Value 1 Hidden, Value 0 Flagged]
, [Value 1 Hidden, Value 1 Hidden, Value 0 Hidden]
, [Value 0 Hidden, Value 0 Hidden, Value 0 Hidden]
]
, testCase "Flag revealed bomb tile" $ flagTile revealedBoard (0, 0) @?= revealedBoard
, testCase "Flag revealed value tile" $ flagTile revealedBoard (1, 2) @?= revealedBoard
, testCase "Flag revealed bomb tile" $ flagTile (0, 0) revealedBoard @?= revealedBoard
, testCase "Flag revealed value tile" $ flagTile (1, 2) revealedBoard @?= revealedBoard
]
revealTileTest :: TestTree
revealTileTest =
testGroup
"Reveal tile"
[ testCase "Empty board" $ revealTile (1, 1) emptyBoard @?= emptyBoard
, testCase "Reveal bomb tile" $ revealTile (0, 0) hiddenBoard @?= revealedBoard
, testCase "Flag 0 value tile" $
revealTile (2, 0) hiddenBoard @?=
Board
[ [Bomb Hidden, Value 1 Revealed, Value 0 Revealed]
, [Value 1 Revealed, Value 1 Revealed, Value 0 Revealed]
, [Value 0 Revealed, Value 0 Revealed, Value 0 Revealed]
]
, testCase "Flag non 0 value tile" $
revealTile (1, 0) hiddenBoard @?=
Board
[ [Bomb Hidden, Value 1 Revealed, Value 0 Hidden]
, [Value 1 Hidden, Value 1 Hidden, Value 0 Hidden]
, [Value 0 Hidden, Value 0 Hidden, Value 0 Hidden]
]
, testCase "Flag revealed bomb tile" $ revealTile (0, 0) revealedBoard @?= revealedBoard
, testCase "Flag revealed value tile" $ revealTile (1, 2) revealedBoard @?= revealedBoard
]