Make Board a type synonym isntead of a newtype

This commit is contained in:
Paul-Henri Froidmont 2019-11-24 17:06:51 +01:00 committed by Paul-Henri Froidmont
parent 4030ae7699
commit 0b20ec98e3
3 changed files with 70 additions and 85 deletions

View file

@ -3,8 +3,10 @@ module Main where
import Lib
main :: IO ()
main = putStrLn $ printBoard (Board
[ [Bomb Revealed, Value 1 Revealed, Value 0 Revealed]
, [Value 1 Revealed, Value 1 Revealed, Value 0 Revealed]
, [Value 0 Revealed, Value 0 Revealed, Value 0 Revealed]
])
main =
putStrLn $
printBoard
[ [Bomb Revealed, Value 1 Revealed, Value 0 Revealed]
, [Value 1 Revealed, Value 1 Revealed, Value 0 Revealed]
, [Value 0 Revealed, Value 0 Revealed, Value 0 Revealed]
]

View file

@ -3,16 +3,12 @@ module Lib
, flagTile
, revealTile
, printBoard
, Board(..)
, Board
, Tile(..)
, TileState(..)
) where
newtype Board =
Board
{ unBoard :: [[Tile]]
}
deriving (Eq, Show)
type Board = [[Tile]]
data Tile
= Value Int TileState
@ -28,41 +24,39 @@ data TileState
type Coordinates = (Int, Int)
createBoard :: Int -> Int -> [Coordinates] -> Board
createBoard boardWidth boardLength bombs = Board $ foldr placeBomb createClearBoard bombs
createBoard boardWidth boardLength = foldr placeBomb createClearBoard
where
createClearBoard = replicate boardLength createClearLine
createClearLine = replicate boardWidth (Value 0 Hidden)
placeBomb (x, y) board =
unBoard $ mapAroundTile incrementValueTile (x, y) $ replaceTile (Board board) (x, y) (Bomb Hidden)
incrementValueTile (x, y) (Board board) =
case findTile (Board board) (x, y) of
(Just (Value value Hidden)) -> replaceTile (Board board) (x, y) (Value (value + 1) Hidden)
_ -> Board board
placeBomb (x, y) board = mapAroundTile incrementValueTile (x, y) $ replaceTile board (x, y) (Bomb Hidden)
incrementValueTile (x, y) board =
case findTile board (x, y) of
(Just (Value value Hidden)) -> replaceTile board (x, y) (Value (value + 1) Hidden)
_ -> board
flagTile :: Coordinates -> Board -> Board
flagTile (x, y) (Board board) =
case findTile (Board board) (x, y) of
flagTile (x, y) board =
case findTile board (x, y) of
(Just tile) -> flagHiddenTile tile
Nothing -> Board board
Nothing -> board
where
flagHiddenTile (Value value Hidden) = replaceTile (Board board) (x, y) (Value value Flagged)
flagHiddenTile (Bomb Hidden) = replaceTile (Board board) (x, y) (Bomb Flagged)
flagHiddenTile _ = Board board
flagHiddenTile (Value value Hidden) = replaceTile board (x, y) (Value value Flagged)
flagHiddenTile (Bomb Hidden) = replaceTile board (x, y) (Bomb Flagged)
flagHiddenTile _ = board
revealTile :: Coordinates -> Board -> Board
revealTile (x, y) (Board board) =
case findTile (Board board) (x, y) of
revealTile (x, y) board =
case findTile board (x, y) of
(Just tile) -> revealHiddenTile tile
Nothing -> Board board
Nothing -> board
where
revealHiddenTile (Value 0 Hidden) =
mapAroundTile revealTile (x, y) $ replaceTile (Board board) (x, y) (Value 0 Revealed)
revealHiddenTile (Value value Hidden) = replaceTile (Board board) (x, y) (Value value Revealed)
revealHiddenTile (Bomb Hidden) = revealAll (Board board)
revealHiddenTile _ = Board board
revealHiddenTile (Value 0 Hidden) = mapAroundTile revealTile (x, y) $ replaceTile board (x, y) (Value 0 Revealed)
revealHiddenTile (Value value Hidden) = replaceTile board (x, y) (Value value Revealed)
revealHiddenTile (Bomb Hidden) = revealAll board
revealHiddenTile _ = board
revealAll :: Board -> Board
revealAll (Board board) = Board $ map revealLine board
revealAll = map revealLine
where
revealLine = map revealSingleTile
revealSingleTile (Value value Hidden) = Value value Revealed
@ -70,26 +64,26 @@ revealAll (Board board) = Board $ map revealLine board
revealSingleTile tile = tile
replaceTile :: Board -> Coordinates -> Tile -> Board
replaceTile (Board board) (x, y) tile =
replaceTile board (x, y) tile =
let (firstRows, line:lastRows) = splitAt y board
(firstTiles, _:lastTiles) = splitAt x line
in Board $ firstRows ++ (firstTiles ++ tile : lastTiles) : lastRows
in firstRows ++ (firstTiles ++ tile : lastTiles) : lastRows
findTile :: Board -> Coordinates -> Maybe Tile
findTile (Board board) (x, y) =
if not (coordinatesExists (Board board) (x, y))
findTile board (x, y) =
if not (coordinatesExists board (x, y))
then Nothing
else Just $ board !! y !! x
coordinatesExists :: Board -> Coordinates -> Bool
coordinatesExists (Board board) (x, y) = isPositive && isYWithinTheBoard board && isXWithinTheBoard board
coordinatesExists board (x, y) = isPositive && isYWithinTheBoard board && isXWithinTheBoard board
where
isPositive = x >= 0 && y >= 0
isYWithinTheBoard = (> y) . length
isXWithinTheBoard = any ((> x) . length)
printBoard :: Board -> String
printBoard (Board board) = concatMap printLine board
printBoard = concatMap printLine
where
printLine line = concatMap printTile line ++ "\n"
printTile (Bomb Hidden) = "#"

View file

@ -5,44 +5,37 @@ import Test.Tasty.HUnit
main :: IO ()
main = defaultMain $ testGroup "Minesweeper tests" [flagTileTest, revealTileTest, createBoardTest]
emptyBoard :: Board
emptyBoard = Board []
hiddenBoard :: Board
hiddenBoard =
Board
[ [Bomb Hidden, Value 1 Hidden, Value 0 Hidden]
, [Value 1 Hidden, Value 1 Hidden, Value 0 Hidden]
, [Value 0 Hidden, Value 0 Hidden, Value 0 Hidden]
]
[ [Bomb Hidden, Value 1 Hidden, Value 0 Hidden]
, [Value 1 Hidden, Value 1 Hidden, Value 0 Hidden]
, [Value 0 Hidden, Value 0 Hidden, Value 0 Hidden]
]
revealedBoard :: Board
revealedBoard =
Board
[ [Bomb Revealed, Value 1 Revealed, Value 0 Revealed]
, [Value 1 Revealed, Value 1 Revealed, Value 0 Revealed]
, [Value 0 Revealed, Value 0 Revealed, Value 0 Revealed]
]
[ [Bomb Revealed, Value 1 Revealed, Value 0 Revealed]
, [Value 1 Revealed, Value 1 Revealed, Value 0 Revealed]
, [Value 0 Revealed, Value 0 Revealed, Value 0 Revealed]
]
flagTileTest :: TestTree
flagTileTest =
testGroup
"Flag tile"
[ testCase "Empty board" $ flagTile (1, 1) emptyBoard @?= emptyBoard
[ testCase "Empty board" $ flagTile (1, 1) [] @?= []
, testCase "Flag bomb tile" $
flagTile (0, 0) hiddenBoard @?=
Board
[ [Bomb Flagged, Value 1 Hidden, Value 0 Hidden]
, [Value 1 Hidden, Value 1 Hidden, Value 0 Hidden]
, [Value 0 Hidden, Value 0 Hidden, Value 0 Hidden]
]
[ [Bomb Flagged, Value 1 Hidden, Value 0 Hidden]
, [Value 1 Hidden, Value 1 Hidden, Value 0 Hidden]
, [Value 0 Hidden, Value 0 Hidden, Value 0 Hidden]
]
, testCase "Flag value tile" $
flagTile (2, 0) hiddenBoard @?=
Board
[ [Bomb Hidden, Value 1 Hidden, Value 0 Flagged]
, [Value 1 Hidden, Value 1 Hidden, Value 0 Hidden]
, [Value 0 Hidden, Value 0 Hidden, Value 0 Hidden]
]
[ [Bomb Hidden, Value 1 Hidden, Value 0 Flagged]
, [Value 1 Hidden, Value 1 Hidden, Value 0 Hidden]
, [Value 0 Hidden, Value 0 Hidden, Value 0 Hidden]
]
, testCase "Flag revealed bomb tile" $ flagTile (0, 0) revealedBoard @?= revealedBoard
, testCase "Flag revealed value tile" $ flagTile (1, 2) revealedBoard @?= revealedBoard
]
@ -51,22 +44,20 @@ revealTileTest :: TestTree
revealTileTest =
testGroup
"Reveal tile"
[ testCase "Empty board" $ revealTile (1, 1) emptyBoard @?= emptyBoard
[ testCase "Empty board" $ revealTile (1, 1) [] @?= []
, testCase "Reveal bomb tile" $ revealTile (0, 0) hiddenBoard @?= revealedBoard
, testCase "Flag 0 value tile" $
revealTile (2, 0) hiddenBoard @?=
Board
[ [Bomb Hidden, Value 1 Revealed, Value 0 Revealed]
, [Value 1 Revealed, Value 1 Revealed, Value 0 Revealed]
, [Value 0 Revealed, Value 0 Revealed, Value 0 Revealed]
]
[ [Bomb Hidden, Value 1 Revealed, Value 0 Revealed]
, [Value 1 Revealed, Value 1 Revealed, Value 0 Revealed]
, [Value 0 Revealed, Value 0 Revealed, Value 0 Revealed]
]
, testCase "Flag non 0 value tile" $
revealTile (1, 0) hiddenBoard @?=
Board
[ [Bomb Hidden, Value 1 Revealed, Value 0 Hidden]
, [Value 1 Hidden, Value 1 Hidden, Value 0 Hidden]
, [Value 0 Hidden, Value 0 Hidden, Value 0 Hidden]
]
[ [Bomb Hidden, Value 1 Revealed, Value 0 Hidden]
, [Value 1 Hidden, Value 1 Hidden, Value 0 Hidden]
, [Value 0 Hidden, Value 0 Hidden, Value 0 Hidden]
]
, testCase "Flag revealed bomb tile" $ revealTile (0, 0) revealedBoard @?= revealedBoard
, testCase "Flag revealed value tile" $ revealTile (1, 2) revealedBoard @?= revealedBoard
]
@ -75,20 +66,18 @@ createBoardTest :: TestTree
createBoardTest =
testGroup
"Create board"
[ testCase "Empty board" $ createBoard 0 0 [] @?= emptyBoard
[ testCase "Empty board" $ createBoard 0 0 [] @?= []
, testCase "3x3 single bomb" $ createBoard 3 3 [(0, 0)] @?= hiddenBoard
, testCase "3x3 three bombs" $
createBoard 3 3 [(0, 0), (1, 1), (2, 2)] @?=
Board
[ [Bomb Hidden, Value 2 Hidden, Value 1 Hidden]
, [Value 2 Hidden, Bomb Hidden, Value 2 Hidden]
, [Value 1 Hidden, Value 2 Hidden, Bomb Hidden]
]
[ [Bomb Hidden, Value 2 Hidden, Value 1 Hidden]
, [Value 2 Hidden, Bomb Hidden, Value 2 Hidden]
, [Value 1 Hidden, Value 2 Hidden, Bomb Hidden]
]
, testCase "3x3 four bombs" $
createBoard 3 3 [(0, 1), (1, 1), (2, 1), (1, 0)] @?=
Board
[ [Value 3 Hidden, Bomb Hidden, Value 3 Hidden]
, [Bomb Hidden, Bomb Hidden, Bomb Hidden]
, [Value 2 Hidden, Value 3 Hidden, Value 2 Hidden]
]
[ [Value 3 Hidden, Bomb Hidden, Value 3 Hidden]
, [Bomb Hidden, Bomb Hidden, Bomb Hidden]
, [Value 2 Hidden, Value 3 Hidden, Value 2 Hidden]
]
]